KRITZ.NET


100k Registered Users!

Hey duders,

The site hit (in no small part to the traffic generated from a whole range of youtubers) 100,000 registered users sometime yesterday. While we can all be certain that there's a massive amount of duplicate accounts out there - an artifact of a pretty shady registration system that will eventually be fixed - the numbers are still pretty staggering!

We also coincidentally hit 250,000 total burger orders completed across all players! That's a lot of burgers, y'all. On average, most players complete around 7 burger orders, and you can check the stats page to see who's been playing this game way too much.

As many of you probably have noticed, the game isn't going to be updated for a few more months. That's just an unfortunate side effect of a final semester of university, and ideally once exams are done I'll start kicking out updates. The new site design is still in the works, although building a website isn't much easier than building a game, time-wise.

Thanks to all the users who're posting bug reports in the forum, I'm not responding to everything that gets posted but I try to read them when I can. At the least it's going to be a great starting point for when I get back on the horse.

Finally, check out some of these cool videos being made for CBD! [continue]

THIS IS A NEWS POST

This is an example news post that I assure you is testing something IMPORTANT

Citizen Burger Disorder

Head over to the 'Games' tab to play Citizen Burger Disorder.

Hey dudes, I'm currently spending my time working on a new site layout. The current design (which this message is also pushing out to, and I'm really just posting this to test my new content submission tools) was made in half a day, and it really doesn't hold up to either short-term or long-term use.

And, just between you and me, it's also so I can fix the attrocious account creation system and generally secure user accounts enough to be able to hand out account upgrades for premium subscriptions... or something like that. I haven't worked out how I want to monetise CBD, because generally the term "monetise" is super gross and the primary goal for the game is to, y'know, make a game. But if I decide to run a Kickstarter, or put the game on Steam, or whatever ends up happening, I want to make sure the site can handle a bit more abuse.

Oh and you can follow me on @atAmpersatKritz if you want to see me talk about... video games and building websites, or whatever it is I do when I'm not working on CBD.